a portfolio of videogame writings
16 seconds. For the first two days that I owned Super Hexagon the longest time I could accomplish on the simplest of six difficulty settings was 16 seconds, and I felt pathetic. After two more days I’ve conquered that setting with a record of 63 seconds, having progressed to the third difficulty, and I feel like a techno fuelled geometric god.
VVVVVV showed that developer Terry Cavanagh has a penchant for minimalistic, punishing design, but with Super Hexagon he’s taken it to another level, distilling the essence of videogame simplicity and challenge. Like the most addictive reflex based platformers, Super Hexagon possesses that magical combination of being instantly accessible through the sheer simplicity of its mechanics, but compellingly impenetrable when it comes to the difficulty of progression.